Naquadah said:
Oh yeah, Warframe has an incredible story. I watched the documentary and it really made me love Digital Extremes. They made the game not because they are some super-greedy AAA company that wanted to maximize profits for the shareholders, but to literally save the company. They clearly love their work and appreciate the people who play it.
Definitely not a profit focused company though they must be making some good money to keep it going on one game over a decade. The absolute proof though is in the way they do monetisation. As a free to play game obviously they have to have a store and some kind of way to get people spending money but unlike every other company out there they have actually got the system RIGHT!
The only things you can't get without paying are purely cosmetic, everything else you can get in game with enough time and effort. But the most important thing I feel is that players can buy stuff from each other using the paid for Platinum currency, I can't think of a single other game that allows players to use the "real money" currency to trade with other players and it means that if you are willing to put in some time farming for items that are harder/longer to get you can actually earn platinum without spending a penny to then buy the stuff you want when you want it.
Add to this the fact that some time before I re joined on Xbox prime items broken down and used to get credits (was it ducats or something) for more endgame stuff (overcharged mods for instance) from the traveling vendor which can get expensive so players who are happy to spend will always be looking to buy more parts.
Naquadah said:
The parkour system is half the reason I play this game. It is some of the most exciting, dynamic combat I have ever played in a game. The graphics are also beautiful, especially for how well the game runs. It is so well-optimized, it makes games like Starfield look like a joke.
Yeah it always ran smooth and graphics have only gotten better over time. The parkour system though is good but I did prefer one thing, in the older version wall running was an actual run on the wall, the parkour 2.0 system they kinda jump along the walls, it just looked better cause the new system feels good.
Naquadah said:
Warframe has actually gotten much better over the last two years because they have a new creative director, Rebecca Ford. She was the community manager for ten years and plays Warframe herself every day. She really knows what the players want. Every update since she took over has had at least one long-requested QOL fix or rework.
Omg Rebecca is the GOAT! Do you watch the livestreams and community update vids etc. if they still do them? used to be a weekly vid covering everything from future idea's/updates to just gameplay advice and fun things. Always worth a watch as they often give stuff away.
I've actually been in a squad and played a few missions with Rebecca and a couple of the other dev's, They all play the game with their own accounts and will often set their matchmaking to join random missions.
Naquadah said:
If you want to play, hit me up on the ADISC discord, or DM me here. I would love to help you catch up on the last few years of stuff you missed. Especially the open-world activities. I love those and they are even more fun with another player.
I may do that if I can get the cross save working to load up my Xbox file, will take a bit to get back into practice especially with keyboard and mouse again rather than controller, kinda getting into nightingale right now though and tempted with Lost Echoes too.