So i've been looking at mmos forever and one thing that has driven me to my wits end.
why is it EVERY game out there, free, little indie games i mean, practically forces you spend hours in a tutorial learning how to dig up ores, use tools, make weapons, and the like. gathering food to make more food, collecting various things left by monsters to do other crap with.
potion making is one thing, but come on.
Games should be about fighting monsters. Skills should be magic and speed, not harvesting and crafting.
so why is it EVERY game out there has these functions that are practically required or else you don't survive in the game world?
does anybody actually like this stuff? Who enjoys digging up face things to make more fake things out of? I for one like buying fake things that are already and using them to smash other fake things' teeth out.
the bizaare thing is this sounds like something that requires a lot of programming. mmos have to have a basic combat system, so why not expand on that instead of adding all this lame junk to it?
honestly its disturbing that programmers and designers out there have the talent and resources to make playable mmos and instead of creating epic fantasy worlds they make fun easy bake oven simulators.
i've dabbled in indie game design but coding is beyond me. if i had the abbility to make something half as good as any of the games out there, i wouldn't fill them with tools and raw materials.
i'd keep things simple. make your character, hub town(s) and a portal that leads directly to dungeons. that's it. thats what people want. at least what i want.
so does anybody actually enjoy crap like that?
anybody know why its featured in every game?
what would be your perfect mmo?