BabyTyrant
Est. Contributor
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- Diaper Lover
For the most part I like a lot of things that have changed in Video Games over the years; better graphics, better (more advanced) GamePlay, DLC at times (when it is actually extra content and not something that should have been included in the Base Game), the way gaming has gone more mainstream and it's often easier to find people to play with.
But there are some things that I dont like as much, like how there seems to be an abundance of "Retro Style" (not counting classic games and remasters) Video Games that purposely have lazy graphics, the way that some games are made short before DLC so you actually get less to do in a game than you used to for the same money, and even DLC at times falls short of what you should get for the money (Destiny 2 for example), how a disproportionate amount of people seem to flock to only a few different games that honestly arent that great, but people play them because of the size of the community.
Also I prefer games that have a real Story/Campaign Mode, I cant really get into a game with a 2 hour Story Mode, and then all there is to do is play online, rank up, "Reborn" (keep some kind of a bonus, reset to level 1, Level/Rank up all over again), repeat.
I also think some "Open World" games feel like they have no direction in them, like at least put map points in and have a stated recommended level for certain quests/areas.
I also am digging the free games you get for having an online subscription (though they might not always be games I'm interested in, $5 a month is cheap for the games they give out).
I also think some games have changed a bit too much (Assassins Creed feels less like your character is an Assassin due to the "Evolution" of GamePlay), while some games feel like the same game sold as something new (Halo series, Destiny 2, etc).
Anyways, feel free to comment, add on, debate, etc.
But there are some things that I dont like as much, like how there seems to be an abundance of "Retro Style" (not counting classic games and remasters) Video Games that purposely have lazy graphics, the way that some games are made short before DLC so you actually get less to do in a game than you used to for the same money, and even DLC at times falls short of what you should get for the money (Destiny 2 for example), how a disproportionate amount of people seem to flock to only a few different games that honestly arent that great, but people play them because of the size of the community.
Also I prefer games that have a real Story/Campaign Mode, I cant really get into a game with a 2 hour Story Mode, and then all there is to do is play online, rank up, "Reborn" (keep some kind of a bonus, reset to level 1, Level/Rank up all over again), repeat.
I also think some "Open World" games feel like they have no direction in them, like at least put map points in and have a stated recommended level for certain quests/areas.
I also am digging the free games you get for having an online subscription (though they might not always be games I'm interested in, $5 a month is cheap for the games they give out).
I also think some games have changed a bit too much (Assassins Creed feels less like your character is an Assassin due to the "Evolution" of GamePlay), while some games feel like the same game sold as something new (Halo series, Destiny 2, etc).
Anyways, feel free to comment, add on, debate, etc.