Nerd Talk

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MarchinBunny said:
Oh and Goku would beat Superman everytime.
until one punch man shows up and takes out Goku because he's bored.
 
irnub said:
Nah, the real issue is trying to compare between universes with completely different rulesets, and capabilities that were wildly inconsistent due to being changed on a whim because the writers needed something to happen a certain way. Jedi can block lasers all day while playing chess with one hand and juggling with the other... up until the point where there needs to be some dramatic tension. Borg can adapt on the fly to repel impacts from high power energy weapons... but somehow never get the hang of not being shredded by melee weapons when a writer wants to show how badass Warf is. I haven't followed warhammer particularly much, but iirc that universe has a bad habit of pulling forgotten superweapons out its ass.

Your right, that in order to compare properly, we would need to establish a base of conditions.


as for pulling super weapons out of no where, not sure what your talking about? the 40k universe covers roughly from 31000 A.D. to 42000 A.D. which is a pretty long length of time for things to get lost in...the only issue is, the 40k universe is essentially static in their technological advancement, any technology or "super weapons" are consistent over that multi-millennial period

Again, as you have said your not too familiar with the universe, i'll chalk it up to misinformation.



we can involve other races if you would like into the debate, first though, as you said, we may want some pre-set clear conditions of the comparison we are doing.

for the borg, I would pair them with either the necrons or the entities of the warp.

While the borg may be able to adapt well, how well can they adapt to an internal borg civil war?


Starrunner said:
Okay so I just got to thinking about the last Star Trek movie this summer when the USS Enterprise got destroyed again. It's been blown up in three different movies so far, meaning it goes down in flames on an average of about every four movies. But does that stop them from winning? No. Do they need to rely on their ships and weapons to win? No. Yet they always prevail. Why. Because Kirk and crew are resourceful, they are trained in strategy, and most importantly,, they can work collaboratively with friends and enemies to defeat a threat. Janeway struck an alliance with the Borg to defeat Species 8492. Sisko formed an Alliance with the Klingons and brought the Romulans into the war to defeat the Dominion. Archer was responsible for forming the Federation of Planets, bringing in disparate and warring factions including Andorians and Vulcans. Kirk and company regularly brought about peace through understanding their enemy rather than simply blowing them up. It resulted in a Klingon serving on the bridge, a Borg as a science officer, and a Bajoran as a first officer. Working collaboratively, seeking common ground and understanding, that it the Federation's strength and why they will always prevail. Can't wait to see the next Enterprise in action.

As an aside, Chris Pine as Captain Kirk is so easy on the eyes.



This post courtesy of an alternate universe, right?





Unity is a terribly effective force that is for sure, and you bring up a good point. the 40k universe and the human's that inhabit it, are pretty notorius for xenophobia...

In the 40k universe, creating internal strife amongst their foes, is at the core of many of the 40k races/species/entities.


I think any unity that may be presented, would be fractured from any psychic assault, or warp entity manifestation within their ships. as neither star wars, nor star trek have any protection from the random manifestation of these fellers in their midst.

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not the best example, as the sampling only shows a tiny sliver.



The important thing to note, is the four power blocks of the chaos faction in 40k. any conflict between any forces ANYWHERE only increases these "chaos gods" power.
 
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irnub said:
until one punch man shows up and takes out Goku because he's bored.

Oh but only Genos would know that, as someone else is very likely to get the credit.

Starrunner said:
This post courtesy of an alternate universe, right?

What?
 
Starrunner said:
... it's better than flying around in a spaceship that looks like it was built out of spare parts found at the city dump.

She may not look like much, but she's got it where it counts, kid. I've made a lot of special modifications myself.
 
Slomo said:
Speaking of space. Has anyone tried playing Kerbal Space Program? It really does a great job in teaching how mass vs available velocity really works. Plus it teaches orbital dynamics and hohmann transfers in a really fun way- ie. explosions. I've played it through several times, and love their career & sandbox modes.

I will say, I used to play the game quite a ton. Also watched Scott Manley (YouTuber) play it a lot as well.
 
I have no clue what you guys are talking about...

Also, for all the trekkies....

Boooo! Star Wars!

Superman is a chump; Batman beat him and Batman has no superpowers.
 
MarchinBunny said:
Also watched Scott Manley (YouTuber) play it a lot as well
Fun fact: I actually played EVE with him way back before he was a YouTube personality D:
 
irnub said:
Fun fact: I actually played EVE with him way back before he was a YouTube personality D:
=^.^= That is pretty cool. I love his videos, they tend to be so educational and also love his voice and accent XD.
I assume the whole fly safe at the end of his videos comes from playing EVE.

He is the one who got me into KSP really. I just happened to come across his video and saw the game and was like omg ... I need this game XD.
 
Starrunner said:
Yeah, the guy walking around in the cheap rubber suit, I know, I know. But it was 1966 and the show had a cheap budget. Ewoks? There's your proof. The biggest, saddest, most evil villain in the galaxy gets his pass kicked by cute, loveable teddy bears. I rest my case.

But....but.....I have a cute lovable teddy bear?
 
dogboy said:
But....but.....I have a cute lovable teddy bear?
Do not be too proud of your technological terror. It's power is insignificant compared to the power of the CUTE!
 
Its been a long day rembered soon we will the end of kenobi soon we. Will see the end of the. Rebellion. Or something like that. Cute but yea very cute

Sent from my VS425PP using Tapatalk
 
So Star Wars vs Star Trek, best fan films I have seen for Star Wars are Dark Resurrection volume 1 & 0 which are both absolutely amazing... Star Trek I did see a few minutes of the ongoing journeys until it degenerated into soft core porn.

Star Wars wins!
 
LOL, Star Trek is porn? Did you miss the brother/sister kissing in Star Wars or something?
 
MarchinBunny said:
I assume the whole fly safe at the end of his videos comes from playing EVE.
Yep, that was a common way to sign off a conversation. Particularly after you've blown someone up (often referred to as "violencing their boat") and sent them a quick message critiquing their ship setup. Oh man, it's been 8 years now since I last played and I still have so many great memories of that game. It sort of ruined every other MMO for me because I now find anything without full loot pvp (even in "safe" zones) and 100% player driven economy boring.
 
irnub said:
Yep, that was a common way to sign off a conversation. Particularly after you've blown someone up (often referred to as "violencing their boat") and sent them a quick message critiquing their ship setup. Oh man, it's been 8 years now since I last played and I still have so many great memories of that game. It sort of ruined every other MMO for me because I now find anything without full loot pvp (even in "safe" zones) and 100% player driven economy boring.

I have actually never played EVE. I think I did try it, but I didn't really get into it. I personally prefer more on the Fantasy and anime types of MMOs.
I do however, like the idea of sandbox over themepark. So, I can certainly understand why it would make other MMOs feel boring.
 
MarchinBunny said:
I have actually never played EVE. I think I did try it, but I didn't really get into it. I personally prefer more on the Fantasy and anime types of MMOs.
I do however, like the idea of sandbox over themepark. So, I can certainly understand why it would make other MMOs feel boring.
What got me into it was playing the 2 week trial, working really hard to get myself the next bigger class of ship, taking it into lowsec space, then getting caught (and eventually blown up) by another player who demanded I pay him to let me go (I had no money because I'd spent it all on the new ship). There was nothing in the tutorial that said you could ransom other players like that, no formal system where you open a dialog box and it shuts off the other guys warp scrambler after you put the money in, literally just two players making a verbal agreement under duress that may or may not be honored.

Then aside from that there were scammers, highsec pirates, mercenaries, suicide gankers, and ninja looters; all perfectly valid ways of making money, and all completely emergent professions that were probably never envisioned by the developers.
 
irnub said:
What got me into it was playing the 2 week trial, working really hard to get myself the next bigger class of ship, taking it into lowsec space, then getting caught (and eventually blown up) by another player who demanded I pay him to let me go (I had no money because I'd spent it all on the new ship). There was nothing in the tutorial that said you could ransom other players like that, no formal system where you open a dialog box and it shuts off the other guys warp scrambler after you put the money in, literally just two players making a verbal agreement under duress that may or may not be honored.

Then aside from that there were scammers, highsec pirates, mercenaries, suicide gankers, and ninja looters; all perfectly valid ways of making money, and all completely emergent professions that were probably never envisioned by the developers.

The reason it worked so well though is because there are consequences to actually being defeated. You can lose a lot of time and money if you screw up. I wish other games with PVP included that sort of risk. Instead there is no risk so everyone just runs around killing each other just to annoy the crap out of everyone. Or they camp and kill newbies all day making everyone's time terrible lol.

When a game is designed well, things just tend to work. PVP just works. When they are designed poorly ... things like PVP actually work against the game and drives away players. EVE is one of the few that got things right.
 
MarchinBunny said:
The reason it worked so well though is because there are consequences to actually being defeated. You can lose a lot of time and money if you screw up.
Yep, that was the other thing I loved about the game, actions definitely had consequences (and I probably provided way more than my fair share of them :p ). Aside from the losing your ship aspect, people who whined and complained a lot also made for very entertaining targets. As a result, the amount of whiners and complainers seemed way lower than in other mmos since people learned pretty quickly to not run their mouth off in chat unless they could back it up.

Starrunner said:
In the third movie they threw all that away so that a bunch of cute teddy bears kick his evil ass, just so Lucas could make millions off the merchandising rights.
I'm still convinced that Lucas stopped caring about the story or characters the second his saw the success of episode 4. After getting the payout for that, his eyes lit up with dollar signs and it became a quest to see how much money he could milk from the franchise. Episode 5 was just a fluke because it was half written before the goal was switched, and then it's been all downhill from there.
 
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