irnub
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until one punch man shows up and takes out Goku because he's bored.MarchinBunny said:Oh and Goku would beat Superman everytime.
until one punch man shows up and takes out Goku because he's bored.MarchinBunny said:Oh and Goku would beat Superman everytime.
irnub said:Nah, the real issue is trying to compare between universes with completely different rulesets, and capabilities that were wildly inconsistent due to being changed on a whim because the writers needed something to happen a certain way. Jedi can block lasers all day while playing chess with one hand and juggling with the other... up until the point where there needs to be some dramatic tension. Borg can adapt on the fly to repel impacts from high power energy weapons... but somehow never get the hang of not being shredded by melee weapons when a writer wants to show how badass Warf is. I haven't followed warhammer particularly much, but iirc that universe has a bad habit of pulling forgotten superweapons out its ass.
Starrunner said:Okay so I just got to thinking about the last Star Trek movie this summer when the USS Enterprise got destroyed again. It's been blown up in three different movies so far, meaning it goes down in flames on an average of about every four movies. But does that stop them from winning? No. Do they need to rely on their ships and weapons to win? No. Yet they always prevail. Why. Because Kirk and crew are resourceful, they are trained in strategy, and most importantly,, they can work collaboratively with friends and enemies to defeat a threat. Janeway struck an alliance with the Borg to defeat Species 8492. Sisko formed an Alliance with the Klingons and brought the Romulans into the war to defeat the Dominion. Archer was responsible for forming the Federation of Planets, bringing in disparate and warring factions including Andorians and Vulcans. Kirk and company regularly brought about peace through understanding their enemy rather than simply blowing them up. It resulted in a Klingon serving on the bridge, a Borg as a science officer, and a Bajoran as a first officer. Working collaboratively, seeking common ground and understanding, that it the Federation's strength and why they will always prevail. Can't wait to see the next Enterprise in action.
As an aside, Chris Pine as Captain Kirk is so easy on the eyes.
This post courtesy of an alternate universe, right?
irnub said:until one punch man shows up and takes out Goku because he's bored.
Starrunner said:This post courtesy of an alternate universe, right?
Starrunner said:... it's better than flying around in a spaceship that looks like it was built out of spare parts found at the city dump.
Slomo said:Speaking of space. Has anyone tried playing Kerbal Space Program? It really does a great job in teaching how mass vs available velocity really works. Plus it teaches orbital dynamics and hohmann transfers in a really fun way- ie. explosions. I've played it through several times, and love their career & sandbox modes.
Fun fact: I actually played EVE with him way back before he was a YouTube personality D:MarchinBunny said:Also watched Scott Manley (YouTuber) play it a lot as well
=^.^= That is pretty cool. I love his videos, they tend to be so educational and also love his voice and accent XD.irnub said:Fun fact: I actually played EVE with him way back before he was a YouTube personality D:
Starrunner said:Yeah, the guy walking around in the cheap rubber suit, I know, I know. But it was 1966 and the show had a cheap budget. Ewoks? There's your proof. The biggest, saddest, most evil villain in the galaxy gets his pass kicked by cute, loveable teddy bears. I rest my case.
Do not be too proud of your technological terror. It's power is insignificant compared to the power of the CUTE!dogboy said:But....but.....I have a cute lovable teddy bear?
Yep, that was a common way to sign off a conversation. Particularly after you've blown someone up (often referred to as "violencing their boat") and sent them a quick message critiquing their ship setup. Oh man, it's been 8 years now since I last played and I still have so many great memories of that game. It sort of ruined every other MMO for me because I now find anything without full loot pvp (even in "safe" zones) and 100% player driven economy boring.MarchinBunny said:I assume the whole fly safe at the end of his videos comes from playing EVE.
irnub said:Yep, that was a common way to sign off a conversation. Particularly after you've blown someone up (often referred to as "violencing their boat") and sent them a quick message critiquing their ship setup. Oh man, it's been 8 years now since I last played and I still have so many great memories of that game. It sort of ruined every other MMO for me because I now find anything without full loot pvp (even in "safe" zones) and 100% player driven economy boring.
What got me into it was playing the 2 week trial, working really hard to get myself the next bigger class of ship, taking it into lowsec space, then getting caught (and eventually blown up) by another player who demanded I pay him to let me go (I had no money because I'd spent it all on the new ship). There was nothing in the tutorial that said you could ransom other players like that, no formal system where you open a dialog box and it shuts off the other guys warp scrambler after you put the money in, literally just two players making a verbal agreement under duress that may or may not be honored.MarchinBunny said:I have actually never played EVE. I think I did try it, but I didn't really get into it. I personally prefer more on the Fantasy and anime types of MMOs.
I do however, like the idea of sandbox over themepark. So, I can certainly understand why it would make other MMOs feel boring.
irnub said:What got me into it was playing the 2 week trial, working really hard to get myself the next bigger class of ship, taking it into lowsec space, then getting caught (and eventually blown up) by another player who demanded I pay him to let me go (I had no money because I'd spent it all on the new ship). There was nothing in the tutorial that said you could ransom other players like that, no formal system where you open a dialog box and it shuts off the other guys warp scrambler after you put the money in, literally just two players making a verbal agreement under duress that may or may not be honored.
Then aside from that there were scammers, highsec pirates, mercenaries, suicide gankers, and ninja looters; all perfectly valid ways of making money, and all completely emergent professions that were probably never envisioned by the developers.
Yep, that was the other thing I loved about the game, actions definitely had consequences (and I probably provided way more than my fair share of them ). Aside from the losing your ship aspect, people who whined and complained a lot also made for very entertaining targets. As a result, the amount of whiners and complainers seemed way lower than in other mmos since people learned pretty quickly to not run their mouth off in chat unless they could back it up.MarchinBunny said:The reason it worked so well though is because there are consequences to actually being defeated. You can lose a lot of time and money if you screw up.
I'm still convinced that Lucas stopped caring about the story or characters the second his saw the success of episode 4. After getting the payout for that, his eyes lit up with dollar signs and it became a quest to see how much money he could milk from the franchise. Episode 5 was just a fluke because it was half written before the goal was switched, and then it's been all downhill from there.Starrunner said:In the third movie they threw all that away so that a bunch of cute teddy bears kick his evil ass, just so Lucas could make millions off the merchandising rights.